TINKERING
That fellow, or lass, with pockets overflowing with bits of metal, scraps of ore, and widgets and trinkets of various shapes and sizes may be your local tinker. Tinkers of Britannia may create a wide variety of tools, traps, trinkets and other items to brighten the houses and keeps of Britannia.
The Tools
The primary tools of the tinker trade, aptly titled tinker’s tools, are never far from a good tinker’s backpack. This toolset can be used to create all manner of jewelry, tools and various other items.
Sold by: Tinker
Crafted? Yes, using the Tinkering skill.
Ingots can be used to create many items using the Tinkering skill.
Sold By: Tinker, Blacksmith
Crafted? No, but may be smelted from raw ore using a forge.
Lumber and a set of tinkering tools can create many items.
Sold By: Carpenter
Crafted? No, but may be cut from trees using a hatchet and the Lumberjacking skill.
Gems can be combined with ingots to create precious jewelry.
Sold by: Jeweler
Crafted? No.
Using Tinkering
To create an item or tool using the Tinkering skill:
Place a supply of ingots and/or wood in your inventory.
Double-click on your tinker's tools
Choose the appropriate category from the left-hand side of the craft menu.
Select the item you wish to create from the right-hand side of the menu.
If successful, the completed item appears in your backpack. You may create multiple copies of the same item by clicking the box labeled “Make Last” in your tinkering menu.
Additional note: You will not be able to craft any items if your backpack already contains the limit of 125 items.
Craftable Items
Below is a list of the items a tinker can create, the materials required, and the minimum skill level needed. The Elves of Heartwood have knowledge of other, more potent items, and might be persuaded to give the recipes for them to an adventurer willing to bargain...
(Note: Some items may require the Samurai Empire and/or the Mondain's Legacy expansion packs.)
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Wooden Items
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Item
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Resources Needed
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Req. Skill
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| Axle |
1 wood
|
0.0
|
| Clock Frame |
6 wood
|
0.0
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| Jointing Plane |
4 wood
|
0.0
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| Moulding Plane |
4 wood
|
0.0
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| Smoothing Plane |
4 wood
|
0.0
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| Rolling Pin |
5 wood
|
0.0
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| Nunchaku |
3 wood, 8 ingots
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70.0
|
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Tools
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Item
|
Resources Needed
|
Req. Skill
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| Scissors |
2 ingots
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5.0
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| Sewing Kit |
2 ingots
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10.0
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| Tool Kit |
2 ingots
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10.0
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| Mortar and Pestle |
3 ingots
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20.0
|
| Dovetail Saw |
4 ingots
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30.0
|
| Draw Knife |
2 ingots
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30.0
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| Froe |
2 ingots
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30.0
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| Hammer |
1 ingot
|
30.0
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| Hatchet |
4 ingots
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30.0
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| Inshave |
2 ingots
|
30.0
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| Saw |
4 ingots
|
30.0
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| Scorp |
2 ingots
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30.0
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| Tongs |
1 ingot
|
35.0
|
| Pickaxe |
4 ingots
|
40.0
|
| Shovel |
4 ingots
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40.0
|
| Sledge Hammer |
4 ingots
|
40.0
|
| Smith's Hammer |
4 ingots
|
40.0
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| Lockpick |
1 ingot
|
45.0
|
| Skillet |
4 ingots
|
30.0
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| Flour Sifter |
3 ingots
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50.0
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| Fletcher's Tools |
3 ingots
|
35.0
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| Mapmaker's Pen |
1 ingot
|
25.0
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| Scribe's Pen |
1 ingot
|
25.0
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| Metal Container Engraving Tool |
4 ingots, 1 spring, 2 gears, 1 diamond
|
75.0
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Parts
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|
Item
|
Resources Needed
|
Req. Skill
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| Barrel Hoops |
5 ingots
|
0.0
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| Gears |
2 ingots
|
5.0
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| Hinge |
2 ingots
|
5.0
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| Springs |
2 ingots
|
5.0
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| Clock Parts |
1 ingot
|
25.0
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| Sextant Parts |
4 ingots
|
30.0
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| Barrel Tap |
2 ingots
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35.0
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| Bola Balls |
10 ingots
|
45.0
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| Jeweled Filigree |
2 ingots, 1 star sapphire, 1 ruby
|
70.0
|
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Utensils
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|
Item
|
Resources Needed
|
Req. Skill
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| Fork |
1 ingot
|
0.0
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| Knife |
1 ingot
|
0.0
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| Plate |
2 ingots
|
0.0
|
| Spoon |
1 ingot
|
0.0
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| Goblet |
2 ingots
|
10.0
|
| Pewter Mug |
2 ingots
|
10.0
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| Cleaver |
3 ingots
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20.0
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| Butcher Knife |
2 ingots
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25.0
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| Skinning Knife |
2 ingots
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25.0
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Miscellaneous
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Item
|
Resources Needed
|
Req. Skill
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| Key Ring |
2 ingots
|
10.0
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| Iron Key |
3 ingots
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20.0
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| Lantern |
4 ingots
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30.0
|
| Candelabra |
4 ingots
|
55.0
|
| Globe |
4 ingots
|
55.0
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| Heating Stand |
4 ingots
|
60.0
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| Scales |
4 ingots
|
60.0
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| Spyglass |
4 ingots
|
60.0
|
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Jewelry
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|
Item
|
Resources Needed
|
Req. Skill
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| Bracelet |
2 ingots + 1 jewel*
|
40.0
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| Earrings |
2 ingots + 1 jewel
|
40.0
|
| Golden Necklace |
2 ingots + 1 jewel
|
40.0
|
| Jeweled Necklace |
2 ingots + 1 jewel
|
40.0
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| Ring |
2 ingots + 1 jewel
|
40.0
|
| Silver Necklace |
2 ingots + 1 jewel
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40.0
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* Jewels available: star sapphire, emerald, sapphire, ruby, citrine, amethyst,
tourmaline, amber, and diamond.
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Assemblies
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|
Item
|
Resources Needed
|
Req. Skill
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| Axle with Gears |
1 axle + 1 gear
|
0.0
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| Clock |
clock parts (1) + 1 clock frame
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0.0
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| Clock Parts |
springs (1) + axle with gears (1)
|
0.0
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| Sextant |
sextant parts (1)
|
0.0
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| Sextant Parts |
hinges (1) + axle with gears (1)
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0.0
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| Bola |
4 bola balls + 3 leather
|
60.0
|
| Potion Keg |
1 empty keg + 10 empty bottles + 1 barrel lid + keg
tap
|
75.0
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Creating Traps
To place a trap on a container:
Place a chest or other container, ingots, and a poison or explosive potion (or crossbow bolt) in your inventory.
Double-click your tinker’s tools.
Target the ingots.
Choose the type of trap you wish to tinker.
Target the container you wish to trap.
If successful, the container is then trapped and the trap affects the next person who illegally opens the container. The chest may be safely opened by the owner (the last person to lock the chest), or by using the proper key. The lock on a trapped chest may not be picked until the trap has been disarmed. The strength of your trap is directly related to your Tinkering skill.
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Traps
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Item
|
Resources Needed
|
Req. Skill
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| Dart Trap |
1 ingot + 1 crossbow bolt
|
30.0
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| Poison Trap |
1 ingot + 1 green potion
|
30.0
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| Explosion Trap |
1 ingot + 1 purple potion
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55.0
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See Faction Craftable Items for information on creating Faction traps.
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Magic Jewelry
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|
Item
|
Resources Needed
|
Req. Skill
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| Brilliant Amber Bracelet |
5 ingots + 20 amber + 10 brilliant amber
|
75.0
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| Fire Ruby Bracelet |
5 ingots + 20 rubies + 10 fire rubies
|
75.0
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| Dark Sapphire Bracelet |
5 ingots + 20 sapphires + 10 dark sapphires
|
75.0
|
| White Pearl Bracelet |
5 ingots + 20 tourmalines + 10 white pearls
|
75.0
|
| Ecru Citrine Ring |
5 ingots + 20 citrines + 10 ecru citrines
|
75.0
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| Blue Diamond Ring |
5 ingots + 20 diamond + 10 blue diamonds
|
75.0
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| Perfect Emerald Ring |
5 ingots + 20 emeralds + 10 perfect emeralds
|
75.0
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| Turquoise Ring |
5 ingots + 20 amethyst+ 10 turquiose
|
75.0
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Creating a Golem
Tinkers can also create a special "pet" called a golem that can be
transferred to other players. In essence, a golem is an amalgamation of machination
and magic. They are created much like any other tinkered object by using various
parts and tools; however, they will also follow pet commands.
In order to create a golem, you will need to be at least a Journeyman Tinker (60 tinkering skill), and you will need the following components:
- A clockwork assembly kit
- A power crystal
- 50 iron ingots
- 50 bronze ingots
- 5 gears
To create the golem, double-click on the clockwork assembly kit. If you have the required components, a golem will appear beside your character. If you are missing any of the components, you will receive a message that will inform you of which component(s) you need.
A golem's strength is dependent on the skill of its creator. By using the Arms Lore skill on a golem, you can get an idea of the skill level of the Tinker that created it.
| Skill |
Arms Lore Message |
| Grandmaster |
This golem was created by a tinker of extraordinary skill. |
| Master |
This golem was created by a tinker of superior skill. |
| Adept |
This golem was created by a tinker of great skill. |
| Expert |
This golem was created by a tinker of fair
skill. |
| Journeyman |
This golem was created by a tinker of some skill. |
Healing Golems
Golems can be healed by their owners, but not by the usual methods (bandages or magic). In order to heal a golem, you must be within 2 tiles of the golem, and have tinker tools and ingots in your backpack. Then, to heal, double-click on the tinker tools, choose the "Repair" option from the menu, and then target the golem you wish to heal. As you heal the golem, the ingots in your backpack will be used.
Golem Decay
A tinkered golem will begin to decay if its owner is hidden, dead, too far away (10 tiles), or is not online for two hours straight. To prevent this from happening, you can stable your golem with an animal trainer like any other pet.
Additional Information
Professional Title: Tinker
Skill Used by: Item use
Trainers: Miller, Tinker, Tinker Guildmaster
Primary Stat: Dexterity
Secondary Stat: Intelligence
Handy Additional Skill for Tinkers:
Alchemy — Create potions for use in creating tinkered traps or to put in Potion Kegs.
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